Monday, 8 December 2014

Media Test - Importing into UDK

With my final project aim to have the user explore my environment it was time I imported my practice environment into a games engine for practice using another program. I decided to use UDK as I used it a little bit last year and so am some what familiar with it. I was happy too discover I succeeded with only some 'typical' minor problems. These issues have happened to me before but I need to research further on how to sort them. At the moment, I believe its the light maps but will need to keep tweaking them in order to hopefully resolve the issue I have, ready for when it comes to developing my final project.

Importing into UDK


There was only one major issue I was having with my environment and that was (what I believe to be) the lightmaps. I had a lot of annoying shadows in places that did not look right or make sense. I have a feeling that this is due to my light maps and I need to do much more research on these are as they are a vital factor for making a UDK environment look good.

Problems With Shadows

Things To Consider

  • Still early practice in UDK - plenty time to sort
  • Still need to try out animating objects in UDK
  • Sound also needs to be looked into in preparation for next semester
  • All in all, scene came together nicely

Personal Notes

Using UDK was not scheduled in my plan until next semester however starting it now has definitely given me not only a kick-start into the program but has raised issues and concerns I now know I need to look at ready for semester 2.

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