Saturday, 4 April 2015

'Alpha' Version Complete

My aim was to have the alpha version complete. I have achieved this although there are still plenty of things that need fixing.

This 'alpha' version is basically a complete working version that can be played. It has some minor issues and needs a lot of polish, but it works. I have recorded a clip of me playing through it (quite rushed) to show how the different events all work and come together. I am aware that it is very dark. I can assure you that the game is in fact brighter. I believe it is due to video compression.





Personal Notes
This weekend I will purely be working on my dissertation. By the end of next week I wish to complete the 'Beta' version of my game. Issues that I know of and need to address are:
  • Fire light passing through walls
  • Minor mesh glitches
  • Light maps
  • Condensing the story (words on documents)
The following week, I will look to test the game with people and hope to discover any last minute issues/errors. This will then give me one more week to polish and finish of my project.

As for my dissertation, after this weekend I will only be working on it Monday's and Wednesday's, before and after work. I anticipate that this should still be plenty of time for me to get it done.

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