Friday, 10 October 2014

My History of 3D Environments - 3rd Year (Part 1) - Environment from Concept Art

This year we were given a slightly different task that involved us picking one of 3 concept art pieces to analyze and convert to a 3D environment. Even though the was a little out of my comfort zone, it was nice to attempt something different for a change. Noah Bradley's Street Concept:

This was an interesting piece to re-create as it was completely different to anything I have done before and was quite stylized. What I enjoyed about this module was mapping out how and what I wanted in my environment. I was perhaps a little ambitious but I still managed to create a good sized environment. With this environment I really wanted to focus on the look of it. I tried really hard to make it look as good as possible as I was wanting to improve my technical skills in Maya and Photoshop.


As you can see I created quite a large environment focusing on modular design as I know this is important for 3D artists to use effectively. Modular Design is something I definitely plan on using in my project this year as it is an effective and efficient way too create a large environment.

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