Tuesday, 17 February 2015

Event01 - Laws of Gravity

The first major event that is going to happen in my story is entitled: 'Laws of Gravity'. This even makes reference to the book from two different memories:

  •  Dr. William Grene's mother Roseanne McNulty - reminiscing the time her father attempted to show her the laws of gravity by dropping feathers and hammers at the same time from a great height in a tower in the graveyard at which he worked.
  •  Fr. Gaunt's rendition of a similar incident, when he seen a group of men take Roseanne's father too the top of the tower in the graveyard and beat him in with hammers.
I want to use this even to create a subtle change in atmosphere and to help develop an uneasiness in the player as the environment begins to change and odd things happen.

What Happens
  1. Music is played
  2. Environment de-saturates
  3. Feathers fall from the ceiling
  4. followed by clanging hammers
  5. Two pieces of parchment are left at either end of the hall - emphasizing story
I am still toying with the idea of having the parchment information also read out loud in some distant creepy voice. I can toy with this later. For now I will be doing my best too accomplish this first event.

Event01 - Laws of Gravity

Personal Notes

This should be relatively simple as I only need to create two objects; feather and hammer. I already have the de-saturation working and music should be very easy. I hope to nearly have this complete by the end of the week.

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