Wednesday, 25 February 2015

Game Study - P.T. (Silent Hill)

P.T. Kojima



As mentioned in my previous post, that Half-Life 2 is becoming an out-dated example of what I am looking to achieve. Last year, a demo/teaser game was released - P.T. This demo/ game (related to the Silent Hill developers/franchise is much closer to the type of project I want to complete.

In this 'interactive horror teaser' you wonder down a hallway which is located in a house. When you exit at the end through a door, you come out into the beginning of the hallway again. You keep doing this and as you loop through the environment, it begins to subtly change. Get's darker and a lot more scarier. There are a lot of puzzles within it which are very advanced for a typical game. So much so that many advanced gamers have been struggling to figure it out.

I have only watched play-throughs of the game online as I do not own a PS4. I am currently getting a friend to download it so I can play it for myself. From watching the play-throughs, I could understand the terror behind it and how much more it would be scarier if I was playing it. There are plenty of reviews online - here are a few:

http://www.digitalspy.co.uk/gaming/feature/a591627/is-silent-hills-teaser-pt-the-scariest-game-ever.html#~p5kzSlTaR7gud3

http://uk.businessinsider.com/silent-hills-pt-2014-11

http://www.polygon.com/2014/8/18/6033001/silent-hills-pt-horror-films

Once I have played P.T. I will come back to this post and right up my experience:

Review Of P.T. (Silent Hill) - Now That I Have Played It


*coming soon*



Personal Notes

Looking at this game, I have realised how similar my project is and I should use this game to my advantage. The horror element is perfect in what I want to achieve. As for the puzzles, I intend only to communicate a story through triggered events, but not in a puzzle form. This is not that different from P.T. Especially in the timescale I have. After playing this game I want to re-look at my 'Visual Dissertation' doc and overall project question and make some amends as I have noticed over the past few weeks my idea of my project gradually changing or more specifically, becoming much more defined.

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