Just a post to make note of the practical issues I have been having recently which has annoyingly slowed my workflow. The engine seems to be running slow now at a rate that is so frustrating it has put me off working on it. I have reason to believe it is the lighting as when playing the level, it is still stuttery but when you set of a trigger to delete most of the lights, the game runs fine. I will be looking briefly into ways of fixing this or at least, removing some of the lights to help.
This is officially my last week I want to work on my game. Ideally by Monday next week, I will have a fully playable game which only needs polished.
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