Supervisor: Ryan Locke
Date: 20.03.15
Agenda
- Visual Dissertation Doc worries
- Game running slow issues
- Dissertation start
Progress Report
- Do not worry about this too much - it is merely a guide to help with dissertation/research
- Look into framerate options/other techniques to perhaps distract the framerate issues
- Start asap! Look at example dissertations to help get a start
Agreed Action Plan
- Start dissertation - look at other examples to help get started (with headings etc)
- With regards to dissertation - look at Vis Dis Doc to help although change it about so that 'horror' is the main thing to talk about
- As for game - look at frame rate, post process techniques to perhaps mask any issues/enhance game
- Look at UE4 examples and study the material nodes to see how exactly their materials/assets look so good
Personal Notes
This week the meeting took place over Skype as Ryan is unable to get himself into university. This will probably be the process for the next few weeks. It worked really well and we ended up having much more time to discuss my project. We are now approaching the end of March and I am still at a decent point in my project. It is now time to begin my presentation and come April, think about sorting showcase stuff and preparing for final hand ins. I will re-draft a plan of action at the beginning of April but for now, in the last week of March, I have some things I'd like to sort first:
For Next Week
- Start dissertation - headings (perhaps very very rough draft)
- Have game finished to an 'Alpha' level - ready to test, polish and finalize
- Possibly some more research
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