Progress Presentation 2 |
Feedback On Project
- Good to see I had a clear aim and objectives
- Look at lighting in UDK as it's different to Maya
- With case studies, pay attention to things that do not work in order to better my own project
- Have a method for carrying out a case study (FRAMEWORK)
- Look at how I'm going to tell/convey a story - using techniques I have learnt
- Look at how I apply knowledge to my practical work
- Look at comparison (e.g compare hallways in different games)
- Look into completing an 'active' case study
Feedback On Presentation
- Approach as if it is a completely new audience
- Re-summerise last presentation
Looking over these remarks I can easily apply myself too them. The presentation feedback points are an easy fix - just spend more time preparing the presentation. As for the feeback on my project, there is a lot too look at here which is a great help for my future plans. I was saving UDK work for next semester but as highlighted - it might be best to at least work on one asset and light it in UDK now.
As for conveying the story, I am currently in the process of learning techniques and applying them to a test environment so hopefully I can show a successful outcome with these.
A lot of attention was drawn to the methodology of my case studies. It is clear I need to write out and apply a method/framework I can use whilst playing the games and writing about them. By doing this I can effectively crituque them and apply the knowledge to my project.
Comparing scenes in other games is also a really useful idea. I will start looking into games I can compare and conduct a good amount of research this way.
Overall I am pleased with my feedback. I currently am working on work for hand-ins in two weeks but I am hoping I can add in a little more that planned using the feedback given today.
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